To do low jumps hold down button A for about one second. To jump really high, tap button A really quickly. Stay with it and you'll find that it gives the game an added twist! You can control the height of your Moon jumps. The Moon gravity effect is more fun than Super- or Mega-jumps, but it is harder to get used to. Again, it works when stationary, running, or turbo running. Moon gravity is a brilliant ability! It has weird and wonderful effects. Mega-jumps enable you to jump almost to the top of the screen- right off the top when turbo running! Super jumps let you jump better-the effect is especially noticeable when turbo running. Try entering Codes 6, 7 and 8 or Codes 9, 10 and 11 for all-around Super- or Mega-jumping. Super and Mega-jumps can be achieved while standing still, running or turbo running (holding down button B). Start player 1 with 8 lives and player 2 with 3 lives Code 4 is really good for handicapping one player. Home | Labeled Maps | Background Only Maps | SpritesĬodes 1 to 5 let you adjust lives. Replaces Magic Mushrooms if Mario is Super Mario.Super Mario Brothers Map Selection - Labeled Maps Replaced by Fire Flowers if Mario is already Super Mario. The player needs to collect all the coins in order to enable the hidden 1-Up in 3-1. (infinitely spawned off screen from the bottom)Īll the coins are found in open air. Just before the grass platform in the middle of the level, over the gap.Over the second bridge with the other coins.The Yoshi Egg is found in a Hidden Block directly in the center of the second grass platform, and the score to beat is 23000. Deluxe, the player can collect five Red Coins, find a hidden Yoshi Egg, and get a medal based on their score. In Hard Mode, this level is a clone of World 7-3, and features Koopas. If the player reaches the stone steps at the end, the Cheep-cheeps will stop jumping from below. The player also needs to jump across some small platforms that are placed in the second half of the stage. If the player is running, the Cheep-cheeps will usually jump up behind the player, though if the player is walking, they will jump from the front and there is a high chance of the player getting hit. World 2-3 is made up of long bridges the player must run and jump across while avoiding an endless array of jumping Cheep-cheeps.
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